Tuesday, July 28, 2009

HUDs and MMOs

I'm thinking about having the juniors in our program create a game of some kind in SL. It has 3d building; you can make animations; you can put scripts in objects to make them do things; there is an audience of people looking for things to do who know the ins and outs of SL already - in other words, you could create an interesting game. There are a variety of games - role play, arcade, board in SL already.

Some of these games use HUDs (heads up displays) to control combat. Here is info on a couple of them

Osiris (originally called roleplay combat system) - http://www.osiris-sl.com/default.cfm and here's more specific info about the RPCS - http://www.osiris-sl.com/products.cfm and they're set up to sell the player's HUD thru XStreetSL - https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1516549
- has an open licensed API so people can develop weapons and can have NPCs --- they use this one on the Erie island rpg - here's a new world notes post about it under the old name - http://nwn.blogs.com/nwn/2009/07/kanomi-plays.html

Info on a Naruto themed game on Hinode Shima island with Ninja Control System (NCS) - http://nwn.blogs.com/nwn/2009/06/sl-naruto.html
SLURL for a boxing sim with a Combat Evolution HUD - http://secondlife.com/events/event.php?id=2781326&date=1244768400

2 HUDs discussed in this new world notes post - http://nwn.blogs.com/nwn/2007/07/weapons-of-choi.html
DCS2 (Dark Combat System v2)
the company handles most of the set up and runs the server with user stats, stats carry across multiple sims and so do weapons - not too customizable but very easy to get started. they keep 90% of revenues from weapons sales to make their money so the game probably won't make any money

CCS (Community Combat System)

you have to do all the set up and can customize the heck out of it - you have to run the server for user stats and they don't go from sim to sim. Possible to make money since you pay a little up front nd then keep all revenues from weapons sales

list of combat systems used in the stra wars themed rpg - http://swrp.wikia.com/wiki/Combat_System

Some role play places
Deadwood 178 Wild West role play - http://secondlife.com/events/event.php?id=2695563&date=1245286800

Toxian City - here's a YouTube video about it - http://www.youtube.com/watch?v=7B_zhYtz5to

Erie Isle - http://www.erie-isle.com/ - there's a very active calendar of events, groups for new players, they use the Osiris combat system, separate areas for humans and supernaturals, lots of weapons, good role play

Other SL games
Here's info on a turn based combat game played with deck of virtul cards in an arena - http://nwn.blogs.com/nwn/2008/12/play-with-vidal.html

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Wednesday, July 22, 2009

Back into SecondLife

I hadn't been in SecondLIfe except for school stuff in awhile. But the last coule of weeks I remembered all the fun to be had there.

I went to an art gallery. I viisted a Dr. Who themed area and got a cyberman avatar. I heard a folklorist reading an amazing European fairy tale. I built a cave on my little piece of land and put in a waterfall. I"ve been trying to build a sound cube floor when when you bump into hte cubes the play strange sounds and change colors - got the sounds to work and found some interesting collections fo electrical and industrial sounds, but when I added the color, it broke. Stupid LSL And I went to a discussion of space exploration and watched the NASA TV stream of the film from when man landed on the Moon. It was the 40th anniversary of the landing. That made me feel old.

And I"ve talked to vampires and tiny rabbits and a wind up doll. I've been to classes on role playing. And visited a role play island that uses a combat HUD (tho I have to figure it out and learn how to shoot weapons. I got a blindfold to see about walking thru the sound cubes in the dark (since I can't figure out how to make it dark in my cave).

I bought new hair - don't laugh. Good hair and a new skin and my avie feels like a new woman!

I'm having fun. Building, creating, and socializing. The essence of SL to me.

(pictures to come tomorrow

And I
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